Bright Wizard Comrades style

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PRobe that this works read: http://www.warhammeralliance.com/forums/showthread.php?t=208881 all I do basically is explained here with some minor changes after the update

IF you are a BW in comrades first you must know we are a hardcore PvP guild not PvE oriented(this does not mean we will not do PvE just that our focus is PvP/RvR so our chars and guides are created with that objective since WAR is a game that also focus on that).

I can't go into complete and utter detail about how every skill should be used in every single situation it should bed eathly obvious. Do I really have to say "Rain of Fire is AoE, use it in AoE situations?"..like really? In a general fight, where on average A TON OF people aren't going to be in your AoE's unless if they are a keep or near a cata (not a general fight) those skills aren't usually something you'll want to really USE. The Bright Wizard's strongest power (and the one I say AGAIN that this guide below is focused on), is their on the run instant cast single target DoT's that shred through health. In a general warfield, not "fights" where people are bunched up near a key target, but in the open just fighting in part of a keep or in the open, you know, the fights that GENERALLY happen the most, those abilities (AoE) aren't going to be used much, and shouldn't be used as straight up DAMAGE DEALERS which again I am saying they suck for people who stand there and go

FIREBALL
FIREBALL
FIREBALL
FIERY BLAST
RAIN OF FIRE
FIREBALL
FIREBALL

and never ever move.(LOL noobs) The Bright Wizard is not meant for that. This guides below are for unlocking the Bright Wizard's full DoT potential, since it was overpowered, and I been playing it since Beta and I have watch many people sit in the back like chickens just using fireballs and taking 3 times more to kill the enemy(a dest player).

Also if you don't have a healer around, *Control your combustion*, Dots allow you minimize your backlash damage, retain your mobility, and
Whitering Heat
does more damage then fireball with a snare. Its also got a stun so its win all around.

Make sure you use your
FireCage and
Stop, Drop and Roll
all the time! even for attack moves, nothing like knocking down a tank from far away and DoT him to death.

You are not forced to play like this to be in comrades of course not, but it will really help of course and you will end up loving it. is up to you check the video and guides below to see with your own eyes.I understand that at low levels you have limited DoT's and the good ones like Whitering heat will come later, but when you DO have this.. you will see what i'm talking about.

This video was taken by someone on the EU CB, and while he isn't maxed out or fully using this build (I don't think he's built for it straight up) or anything, you can see just how strong this spec is or can be (at it's full potential it's better than the one in the vid, tbh.): http://www.youtube.com/watch?v=NiEglht3wPw check how he owns every single Dest class on "one vs one"

In resume. use AoE only when needed and you should know when this is is obvios, but try to not be squared into other games mages style of play because you will not be playing BW at is full potential.

--Socialist 20:11, 25 October 2008 (UTC) http://www.wardb.com/profile.aspx?id=20348

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